XIV. Sim City
Let’s face it – no one played Sim City because it was fun. People only played it because it was awesome to see an earthquake, tornado or massive volcano tear the hell out of your city. Srsly awesome.
All those hours you poured into that city – trying to find the perfect balance of taxes and pleasing bitchy citizens when they didn’t have any water or electricity. Sim people should be happy they have a home in the city YOU provided them with.
What are they going to do? Move to another city? No one’s going ANYWHERE unless you build another city for them to go to, and if they do you’ll raise the taxes so high they won’t be having any parades or churches on your watch. You probably should have been doing something useful like working or doing your homework but somehow micro-managing the necessities and politics of a virtual city was more appealing.
A game with no “Game Over” screen and no way to finish or win. The only reward you got was more people moving to your city, taking more shits and creating more trash. There was no Canada in Sim City so you had to find another place to put your stinky landfills.
Let’s face it – Sim City is pretty much exactly what title of the game is, a simulation of a city. No matter how frustrating it was at times – it was still awesome. The good news is the next release of Sim City will feature a new delightful way of destruction: Oil Spills. Kudos Sim City, kudos.


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